﻿''' <summary>
''' Provides a simple object to draw Sprites on the game's head's-up-display (HUD).
''' By default the HudImage does not process input, but you can enable it by setting ProcessInput = True.
''' </summary>
''' <remarks></remarks>
Public Class HudImage
    Inherits GameObject

    Public Sub New()
        MyBase.New()
        IsCollider = False
        ProcessInput = False
    End Sub
End Class
